# NixOS Godot Binaries > Official Godot binary packages for NixOS (including godot-mono for C# support!) > Forked from [https://github.com/ionthedev/nixos-godot-bin-4.4](https://github.com/ionthedev/nixos-godot-bin-4.4) > Headless version don't work, package it yourself lol ## Getting Started ### With Flakes ❄✅ #### Running Godot without installing it To run Godot without any further configuration, run this command: `nix run git+https://git.foglar.tech/foglar/godot-4.4.1` ##### Running different Godot flavors There are also these other options available to run Godot: ```sh nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godot nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godotHeadless nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godotMono ``` Most importantly, using `\#godotMono` will allow you to write in C#. #### Installing Godot using flakes system-wide Put this in your `flake.nix`, to install Godot for your user: ``` inputs = { # ... godot.url = "git+https://git.foglar.tech/foglar/godot-4.4.1"; # ... }; outputs = { self, nixpkgs, ... }@attrs: nixosConfigurations.nixos = nixpkgs.lib.nixosSystem { modules = [ ({ config, nixpkgs, ...}@inputs: users.users.YOURUSERNAME.packages = [ # ... inputs.godot.packages.x86_64-linux.godot # for godot without Mono / C# inputs.godot.packages.x86_64-linux.godotHeadless # for godot headless inputs.godot.packages.x86_64-linux.godotMono ] ) ] ``` Alternatively you can also install Godot system-wide like this: ``` inputs = { # ... godot.url = "nix run git+https://git.foglar.tech/foglar/godot-4.4.1"; # ... }; outputs = { self, nixpkgs, ... }@attrs: nixosConfigurations.nixos = nixpkgs.lib.nixosSystem { modules = [ ({ config, nixpkgs, ...}@inputs: environment.systemPackages = [ # ... inputs.godot.packages.x86_64-linux.godot # for godot without Mono / C# inputs.godot.packages.x86_64-linux.godotHeadless # for godot headless inputs.godot.packages.x86_64-linux.godotMono ] ) ] ```