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godot-4.4.1/README.md
2025-03-20 10:44:29 +01:00

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# NixOS Godot Binaries
> Official Godot binary packages for NixOS
(including godot-mono for C# support!)
> Forked from [https://github.com/ionthedev/nixos-godot-bin-4.4](https://github.com/ionthedev/nixos-godot-bin-4.4)
> Headless version don't work, package it yourself lol
## Getting Started
### With Flakes ❄✅
#### Running Godot without installing it
To run Godot without any further configuration, run this command:
`nix run git+https://git.foglar.tech/foglar/godot-4.4.1`
##### Running different Godot flavors
There are also these other options available to run Godot:
```sh
nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godot
nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godotHeadless
nix run git+https://git.foglar.tech/foglar/godot-4.4.1\#godotMono
```
Most importantly, using `\#godotMono` will allow you to write in C#.
#### Installing Godot using flakes system-wide
Put this in your `flake.nix`, to install Godot for your user:
```
inputs = {
# ...
godot.url = "git+https://git.foglar.tech/foglar/godot-4.4.1";
# ...
};
outputs = { self, nixpkgs, ... }@attrs:
nixosConfigurations.nixos = nixpkgs.lib.nixosSystem {
modules = [
({ config, nixpkgs, ...}@inputs:
users.users.YOURUSERNAME.packages = [
# ...
inputs.godot.packages.x86_64-linux.godot # for godot without Mono / C#
inputs.godot.packages.x86_64-linux.godotHeadless # for godot headless
inputs.godot.packages.x86_64-linux.godotMono
]
)
]
```
Alternatively you can also install Godot system-wide like this:
```
inputs = {
# ...
godot.url = "git+https://git.foglar.tech/foglar/godot-4.4.1";
# ...
};
outputs = { self, nixpkgs, ... }@attrs:
nixosConfigurations.nixos = nixpkgs.lib.nixosSystem {
modules = [
({ config, nixpkgs, ...}@inputs:
environment.systemPackages = [
# ...
inputs.godot.packages.x86_64-linux.godot # for godot without Mono / C#
inputs.godot.packages.x86_64-linux.godotHeadless # for godot headless
inputs.godot.packages.x86_64-linux.godotMono
]
)
]
```